Back when SWG was released, the point of the game (from a developer's standpoint) was to create time sinks that would keep the players waiting and grinding and limited - so that they would keep shelling out those subscription dollars and even pay for multiple accounts. Since we are under no such directives, we've found it prudent to eliminate a lot of the needless time- and space-wasting inconveniences in favor of many quality of life enhancements.
Some of the things you'll find on Tarkin's Revenge:
General
- 500 items per lot of storage, and 20 lots per character
- Structure status window shows the current/max number of items a building has in it
- Yaw/Pitch/Roll are enabled
- You can recolor all your own armor
- Base inventory has been increased from 80 to 100 items
- Elite backpacks hold 80 items (up from 50)
- The /invite command works from anywhere, not just within line of sight
- Groups can hold up to 50 players
- Reduced starport and shuttle times
- You can migrate your own stats, anywhere, anytime
- Discord/General chat integration: chat with the server from your discord app, or from in-game
- Removed profession requirements from owning merchant tents, cantinas, hospitals, and theaters
- Camps are usable by all players
- Normalized vehicle and creature mount speeds
- Broken SEAs/skill mods have been removed from the loot tables
- You can have 3 instances online at once
- Most things can now pull from your combined cash and bank funds - no more emergency trips to the bank
- Increased stat caps on Twi'lek stamina, focus and willpower to be more in line with other races
- Vehicle, pet, and faction pet call times are now 5 seconds
- Increased the number of vehicles and pets players can store in their datapads
Combat
- 2x XP rate
- Destroy mission titles are more intuitive, listing the name of the lair
- You can choose the mission level and direction you want from mission terminals, so you are no longer tied to solo groups
- You can take up to 3 missions at a time
- Stimpacks heal mind damage
- Added medical services terminals, from which you can get buffs, and heal
- Mission rewards are not split with out of range group members
- Increased number of uses on powerups to 1,000
- Greatly increased durability on PSGs
- Added more dynamic world spawns of the GDK, Gorax, Peko Peko Albatross, and Acklays
Crafting
- Crafting professions are no-grind
- 1 second craft time on crafting tools
- 1 second production time in factories
- Resources stack to 10,000,000
- Manufacturing schematic limit and crate size are set to 10,000
- Galaxy Harvester integration: resources are automatically uploaded to Galaxy Harvester at least once per day
- Recyclers now have more recycled resource categories (fiberplast, inert polymer, crystalline gemstone, amorphous gemstone, inert gas, reactive gas, low grade ore & carbonate ore)
- Decreased resource requirements for structural modules and walls
- Greatly increased BER & hopper size on personal & medium harvesters
- Resource container names now show the specific resource name in the title
- Bespin Port and Pyollian Cake have no filling
- Normalized primary/secondary stats of melee and ranged powerups for more predictability in crafting
Player Economy
- Bazaar and vendor listing times are set to 1 year
- Increased bazaar max price and increased bazaar max listings to 100 items
- Added item search filter for bazaar & vendors
- Vendors now skim 5% of sale values (above 10cr) into their maintenance pools (to max of 100,000cr skim), to help avoid vendors running out of maintenance
Entertainer
- Entertainer professions are no-grind and no skill point cost
Scout
- Much improved Wilderness Survival XP and quantities from milking, searching lairs, foraging, medical foraging, and shellfish harvesting
- Creature hide/bone/meat drops have been greatly improved on the low-dropping animals
- Increased maximum creature harvesting distance
- Increased number of uses on traps
Bio-Engineer & Creature Handler
- Increased CH XP rates vs low level creatures
- Pets grow from baby to full-grown in ten hours
- DNA sampling takes 4 seconds instead of 9, and can be done as far away as 25 meters
- Bio-Engineer DNA samples show the name of the creature it was harvested from in the title